

The main story of New Vegas takes place in the year 2281, four years after the events of Fallout 3 and 204 years after the bombs fell. It is set in a world that deviated onto an alternate timeline thanks to Atomic Age technology, which eventually led to a global nuclear apocalypse in the year 2077 in an event referred to as "The Great War", caused by a major conflict between the U.S. A spin-off of the Fallout series, the game is set in a post-apocalyptic open world environment that encompasses a region consisting of Arizona, California, and Nevada. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. But if you don't want to dabble with all that, then this mod's worth getting for the awesome gunplay tweaks alone.Fallout: New Vegas is a 2010 post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks. Project Nevada also brings a whole load of new weapons (from other mods) into the game, and lets players adjust options like gore chances, food healing, and radiation rate - making for a more bespoke New Vegas experience. It also adds a hotkey to throw grenades, an immersive visor overlay when wearing helmets, and a new 'sprint' action which uses up action points, but can actually knock enemies down if your strength stat is higher than theirs. First and foremost, it improves the shooting, throwing in a bullet-time mode (at the cost of action points) not too dissimilar to Fallout 4's new slow-motion VATS mode. Project Nevada is a mod that adjusts a huge number of New Vegas' gameplay elements. Clearly aware of this, Bethesda has been consulting with id Software - of Doom fame - on making gunfights in Fallout 4 a big step up from previous games.

While the VATS system did all it could to mix things up, the gunplay always felt a bit jittery and clumsy compared to FPS games. Improve Shooting And Other Gameplay Mechanics Download Project Nevada The Fallout series has never really shone in the area of shooting mechanics.
